The world of Forza Motorsport boasts a diverse roster of vehicles, but some stand out for their unique or even peculiar positioning within the game. One such car is the #17 Rotek Racing Audi Tt Rs. This isn’t your typical GT car, and its presence in the game has sparked discussions among players. Let’s delve into what makes this TT RS variant so intriguing and why it might just be a racecar oddity in the current Forza Motorsport landscape.
But first, what exactly is this Audi TT RS? Even for seasoned motorsport enthusiasts, this particular model might raise an eyebrow. The #17 Rotek Racing Audi TT RS isn’t just a standard TT RS; it’s a car specifically built to compete in the SP.4T class of endurance racing, most notably in the grueling 24 Hours of Nürburgring. Officially named the Audi TT-RS SP4.T, this machine was developed by Audi themselves for this unique racing category. The SP4.T regulations are designed for cars powered by engines no larger than 2.6 liters, equipped with turbochargers. Adding to its distinctiveness, this TT RS is front-wheel drive, setting it apart from many of its racing counterparts.
The #17 Rotek Racing Audi TT RS in Forza Motorsport, a unique SP4T class race car.
The journey of the Audi TT RS in the current Forza Motorsport game has been somewhat turbulent. Initially, it was grouped into the unified Forza GT class, a carryover from Forza Motorsport 7. However, players eager to race this unique machine in multiplayer faced disappointment. Much like the GT2 KTM, the TT RS was initially unusable in multiplayer races until a later update rectified this oversight. Following the split of the Forza GT class, the TT RS, alongside Trans-Am cars, V8 Supercars, and GT4 vehicles, found itself in a limbo of sorts. It wasn’t until its inclusion in the in-game GT4 class that it regained some usability, a decision that remains a point of contention and ongoing discussion within the Forza community.
This brings us to the core question: why highlight the Audi TT RS now? The significance stems from observations, notably from community members like Kalos, suggesting that the TT RS was used as a “zero” car for balancing within the GT4 class. Considering that the SP4.T Audi TT RS is far removed from the typical GT4 car in terms of its design and purpose, this raises questions about its ideal placement within Forza Motorsport’s car divisions. This “uselessness,” as some might perceive it, sparks the thought: what could be done to give this unique race car a more fitting role in the game?
One potential solution lies in recognizing the TT RS’s true nature. Beneath its racing modifications, it’s fundamentally a touring car, albeit a heavily muscled one. This opens up an intriguing possibility: repositioning the Audi TT RS within the Forza Touring Cars division. Knowing the developers’ capability to move cars between divisions and even create new ones, integrating the TT RS into the Touring Car category becomes a viable idea. To achieve balance with existing TCR and BTCC cars, substantial performance adjustments (nerfs) would be necessary using the game’s percentage-based Balance of Performance (BOP) system. However, the benefits could be significant. The Touring Car division would gain a distinctive and interesting new car, the Audi TT RS would find renewed purpose and usability, and the GT4 class could potentially achieve a more accurate and balanced competitive landscape.
While this proposition of moving the Audi TT RS to the Touring Car division might be debated, it presents a compelling avenue to explore. It’s an opportunity to give this unique SP4T racer a meaningful place within Forza Motorsport, enhancing both its own appeal and the overall car class structure of the game. What are your thoughts? If you had the power to decide, how would you utilize the Audi TT RS in Forza Motorsport?